local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 155005215
L1_1 = {}
L2_1 = {}
L2_1.config_id = 215001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = 141.717
L3_1.y = 309.624
L3_1.z = 296.172
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 32.618
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 215007
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 158.052
L4_1.y = 306.159
L4_1.z = 302.821
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 252.153
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 215008
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 146.249
L5_1.y = 304.456
L5_1.z = 310.212
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 6.276
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9002
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 215009
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = 149.284
L6_1.y = 305.991
L6_1.z = 301.531
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 215002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 143.51
L3_1.y = 305.694
L3_1.z = 302.284
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 3.607
L3_1.y = 58.179
L3_1.z = 9.079
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 215004
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = 142.311
L4_1.y = 305.955
L4_1.z = 293.367
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 351.853
L4_1.y = 0.0
L4_1.z = 2.302
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 215005
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 153.756
L5_1.y = 306.329
L5_1.z = 296.419
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 341.007
L5_1.y = 334.009
L5_1.z = 355.889
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 215006
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 142.332
L6_1.y = 304.37
L6_1.z = 306.029
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 7.271
L6_1.y = 1.36
L6_1.z = 10.621
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 215010
L6_1.gadget_id = 70310001
L7_1 = {}
L7_1.x = 144.633
L7_1.y = 306.109
L7_1.z = 298.646
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 215011
L7_1.gadget_id = 70310001
L8_1 = {}
L8_1.x = 152.859
L8_1.y = 306.802
L8_1.z = 297.434
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 200
L8_1 = {}
L8_1.config_id = 215012
L8_1.gadget_id = 70310001
L9_1 = {}
L9_1.x = 156.518
L9_1.y = 304.854
L9_1.z = 306.122
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 200
L9_1 = {}
L9_1.config_id = 215013
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 145.059
L10_1.y = 304.039
L10_1.z = 312.125
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 36
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1215003
L2_1.name = "ANY_MONSTER_DIE_215003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_215003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_215003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 215001
L5_1 = 215007
L6_1 = 215008
L7_1 = 215009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 215002
L5_1 = 215004
L6_1 = 215005
L7_1 = 215006
L8_1 = 215010
L9_1 = 215011
L10_1 = 215012
L11_1 = 215013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_215003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_215003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 215002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_215003 = L1_1
